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Orethioyn
GuestThe Urban Matter article on mobile gaming monetization is spot-on https://urbanmatter.com/beyond-downloads-mobile-gaming-monetization-evolution/ Moving beyond downloads to in-app purchases and subscriptions keeps games profitable, but I worry about paywalls frustrating players. AI-personalized ads are innovative, yet sometimes invasive. Blockchain’s play-to-earn model is exciting but could turn gaming into a grind for profit. Devs must balance revenue with enjoyable gameplay to keep us hooked. What’s your take on these trends? Do subscriptions enhance or hinder your gaming? Let’s dive into how these monetization shifts shape our mobile gaming experiences!
Viodar
GuestAs a developer, I can say it’s complicated. In-app purchases are a key revenue source, especially since advertising alone often isn’t enough. But overdoing it can backfire and drive players away. The best games offer in-app purchases that enhance, not gatekeep, gameplay. Developers should focus on fair monetization so players feel valued, not exploited.
Viodar
GuestAs a developer, I can say it’s complicated. In-app purchases are a key revenue source, especially since advertising alone often isn’t enough. But overdoing it can backfire and drive players away. The best games offer in-app purchases that enhance, not gatekeep, gameplay. Developers should focus on fair monetization so players feel valued, not exploited.
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